Back in August I circulated a press release I had obtained saying 1C was going to partner with BUKA to release Battle of Stalingrad.
I subsequently labelled it a hoax after it was denied by 1C forum admin BlackSix.
Well, substitute 777 for BUKA and you will find the press release was very close to what has just been announced about the future collaboration between 777 and 1C on the Battle of Stalingrad!
So maybe it was not a hoax after all, just an early draft that was withdrawn because the Buka didn't work out, but now the 777 deal has fallen into place instead...
Here is the content of that release again, compared with what has been announced by 777 and 1C:
New aircraft - Incredibly detailed true-to-life modeling of
aircraft systems based on thousands of hours of dedicated research.
Every single aircraft component can be damaged for realistic and
immensely satisfying results. (NO SPECIFIC DETAIL ON AIRCRAFT TYPES IN THE ANNOUNCEMENTS)
-Flyable aircraft – Over twenty famous and highly detailed Russian, German, British and US 'lend-lease' aircraft available, with all crew positions open to players. All flyable aircraft have been painstakingly researched, resulting in incredibly accurate cockpit interiors. Flyable aircraft may include: (Luftwaffe); Go 145, Do 217M-1/He 111H-6, Do 17/Ju 88D-1/D-5, Ju 87B/R, Fw 189A-2/A-3, Bf 109F-4/G-2, Bf 109G-4/G-6, Bf 110G-3, Fw 190A-5/F-3, (Italy, ARMIR) Macchi C.200, Macchi C.202, Fiat Br.20. (Allies): IL2/T/3M, Su26, Mig-3, Lavochkin LAGG-3, La-5, Yak -2/3, Yak -9/T/U, Hurricane I/II, Pe-8, Pe-2 .
-Non-flyable aircraft – 15 additional AI-controlled aircraft are also available, created with the same attention to historical accuracy, for an even more varied and immersive combat environment. Non flyable aircraft may include (Luftwaffe) DFS 230/Go 242, He 46/Hs 126, Ar 66/Junkers W 34, Ju 52, Caproni Ca.311; (Allies) I-153 Tchayka, I-16 Mushka, Yak-7/7B, P39 Q/5 Kobrushka, Il-4, Tu-2.
Immersive game modes: (1C/777 HAVE ANNOUNCED THERE WILL BE SINGLE PLAYER, MULTIPLAYER AND 'EXCITING NEW GAME MODES'.)
-Two exciting historically correct campaigns – The campaigns thrust the player into the middle of the battle. On one side, is the German Luftflotte 4 hitting ground targets with Ju87s, fighting for air superiority over the city, and trying to keep the airbridge open to its beseiged troops. On the other side the Russian Air Force or VVS, initially limited to small daylight or night operations, but increasingly throughout late 1942 and 1943 able to take the offensive in daylight as well.
- Massively Only Multiplayer: (1C/777 confirmed that the game will not be labelled as MMO only, but will include "both SP and MP game-play options but giving some new unique experiences". IE large scale multiplayer is still an option).
Up to 128 players at a time able to engage in cooperative, head to head, deathmatch, or dynamic campaign contests in which players can fly or crew aircraft, man anti aircraft weapons, drive and crew ground vehicles including tanks, artillery and anti-tank weapons.
-Interactive training – Comprehensive interactive training for new players – fly a real Luftwaffe trainer plane with a computer controlled instructor through a series of training missions.
Brand new map – (1C/777 CONFIRMED THE ACTION WILL TAKE PLACE OVER STALINGRAD THEATRE)
The battle will take place on a large area covering Southwest Russia. The huge map will contain thousands of historical cities, towns, roads, airfields, radar stations, ports, and industrial areas – all located exactly where they were in 1942-3.Includes a painstaking recreation of Stalingrad in 1942, with all buildings and locations accurate and destructable.
New 3D engine – (1C/777 CONFIRMED THE NEW SEQUEL WILL USE THE ROF ENGINE, NOT THE COD ENGINE)
Latest-gen graphics engine with DX10 and DX11 API support. Huge variety of photorealistic German and Russian ground vehicles, buildings and other environmental elements recreate minute details of the defence of Russia.
Customizable difficulty – Dozens of realism options allow newcomers to the franchise to reduce the difficulty and focus on the fun while learning the ropes of being a pilot.
I subsequently labelled it a hoax after it was denied by 1C forum admin BlackSix.
Well, substitute 777 for BUKA and you will find the press release was very close to what has just been announced about the future collaboration between 777 and 1C on the Battle of Stalingrad!
So maybe it was not a hoax after all, just an early draft that was withdrawn because the Buka didn't work out, but now the 777 deal has fallen into place instead...
Here is the content of that release again, compared with what has been announced by 777 and 1C:
-Flyable aircraft – Over twenty famous and highly detailed Russian, German, British and US 'lend-lease' aircraft available, with all crew positions open to players. All flyable aircraft have been painstakingly researched, resulting in incredibly accurate cockpit interiors. Flyable aircraft may include: (Luftwaffe); Go 145, Do 217M-1/He 111H-6, Do 17/Ju 88D-1/D-5, Ju 87B/R, Fw 189A-2/A-3, Bf 109F-4/G-2, Bf 109G-4/G-6, Bf 110G-3, Fw 190A-5/F-3, (Italy, ARMIR) Macchi C.200, Macchi C.202, Fiat Br.20. (Allies): IL2/T/3M, Su26, Mig-3, Lavochkin LAGG-3, La-5, Yak -2/3, Yak -9/T/U, Hurricane I/II, Pe-8, Pe-2 .
-Non-flyable aircraft – 15 additional AI-controlled aircraft are also available, created with the same attention to historical accuracy, for an even more varied and immersive combat environment. Non flyable aircraft may include (Luftwaffe) DFS 230/Go 242, He 46/Hs 126, Ar 66/Junkers W 34, Ju 52, Caproni Ca.311; (Allies) I-153 Tchayka, I-16 Mushka, Yak-7/7B, P39 Q/5 Kobrushka, Il-4, Tu-2.
Immersive game modes: (1C/777 HAVE ANNOUNCED THERE WILL BE SINGLE PLAYER, MULTIPLAYER AND 'EXCITING NEW GAME MODES'.)
-Two exciting historically correct campaigns – The campaigns thrust the player into the middle of the battle. On one side, is the German Luftflotte 4 hitting ground targets with Ju87s, fighting for air superiority over the city, and trying to keep the airbridge open to its beseiged troops. On the other side the Russian Air Force or VVS, initially limited to small daylight or night operations, but increasingly throughout late 1942 and 1943 able to take the offensive in daylight as well.
- Massively Only Multiplayer: (1C/777 confirmed that the game will not be labelled as MMO only, but will include "both SP and MP game-play options but giving some new unique experiences". IE large scale multiplayer is still an option).
Up to 128 players at a time able to engage in cooperative, head to head, deathmatch, or dynamic campaign contests in which players can fly or crew aircraft, man anti aircraft weapons, drive and crew ground vehicles including tanks, artillery and anti-tank weapons.
-Interactive training – Comprehensive interactive training for new players – fly a real Luftwaffe trainer plane with a computer controlled instructor through a series of training missions.
Brand new map – (1C/777 CONFIRMED THE ACTION WILL TAKE PLACE OVER STALINGRAD THEATRE)
The battle will take place on a large area covering Southwest Russia. The huge map will contain thousands of historical cities, towns, roads, airfields, radar stations, ports, and industrial areas – all located exactly where they were in 1942-3.Includes a painstaking recreation of Stalingrad in 1942, with all buildings and locations accurate and destructable.
New 3D engine – (1C/777 CONFIRMED THE NEW SEQUEL WILL USE THE ROF ENGINE, NOT THE COD ENGINE)
Latest-gen graphics engine with DX10 and DX11 API support. Huge variety of photorealistic German and Russian ground vehicles, buildings and other environmental elements recreate minute details of the defence of Russia.
Customizable difficulty – Dozens of realism options allow newcomers to the franchise to reduce the difficulty and focus on the fun while learning the ropes of being a pilot.
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